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Winning build in All Ranks · Last 30 days
The in-game build browser ranks by favorites — popularity, not performance. These are the most-played published Calico builds ranked by the real win rate of matches that started with them (conservative 95% bound), with stale pre-patch builds flagged.
Melee LifestealVery common buy. Great healing in lane from punching minions. And we can optionally upgrade this into Lifestrike for more sustain.
StalkerGreat damage and stats in lane and gives you move speed for chasing. The foostep sound reduction is also nice. And this gives you wallhacks from the DoT. This is also for the weapon investment bonus.
Sprint BootsMust buy for rotating around the map and ganking other lanes. Builds into Enduring Speed or Trophy Hunter. If not going Trophy Collector, get it after Spirit Snatch.
Trophy CollectorI think this is still mostly good. You can get Enduring Speed instead of this after Spirit Snatch if you prefer.
Spirit StrikeWe upgrade this to Spirit Snatch later. Adds to our burst and trades with our 2.
Cold FrontAdds to your burst damage, and the slow is great. We also can upgrade this into Arctic Blast.
Spirit SnatchHits your 4.8k spirit investment spike. Spirit resist and power steal is amazing. Plus even more melee damage and it procs on your 2.
Close QuartersNice for melee resist. If you want to kill minions and objectives, its as good as Monster Rounds. If you are planning to go more into gun, this builds into Point Blank for that.
Extra RegenGood item. Get if you need healing in lane. Typically better than Healing Rite for that.
GritYou could get this much earlier in lane instead. We're mainly getting it here to hit our 4.8k spike. If you went Dispel Magic earlier, you can skip this.
RebuttalGreat against Viscous in lane since it works against Viscous Puddle Punches. Also a very good item against people building melee (Abrams and Billy). Only buy if you can actually parry consistently.
Enduring SpeedGreat for move speed in fights and the slow resist. Lets you easily hit the second ult damage burst. You can get this instead of Trophy Collector, if so, buy it after Spirit Snatch.
LifestrikeBuffed! So much fun. Use off CD with heavy melee in lane for a 80+ health heal on a 4 sec CD. Lets you permafight/push in lane. Slow is super good as well.
Dispel MagicHits your 4.8k green investment. Must buy against Slowing Hex. Really great against a ton of characters.
Hunter's AuraGreat for 1v1s. Gets you your 4.8k weapon investment. You could also go Mystic Shot + Spirit Shredder Bullets here instead.
Torment PulseGreat damage over the course of a game/fight. Good for tankiness and farming. You could get this earlier instead of Spirit Snatch if you prefer.
Arctic BlastReally great item, great for catching people and for clearing waves in cat form.
Improved SpiritGood for damage, and builds into Boundless Spirit.
Boundless SpiritGives you some much needed damage in the late game with your ult and gloom bombs. Great if you are trying to oneshot their carries.
ScourgeCan swap for other things, not as strong as it used to be. Makes you really tanky and can do a lot of damage if you get into the middle of their team. Boundless is a good alternative here.
Superior CooldownCooldown reduction is really useful.
CounterspellGreat against certain characters and abilities. Especially Lash.
Spirit ResilienceIf you need anti-spirit. Very common buy although not absolutely necessary since we build many items that have spirit resist already. Always good.
Bullet ResilienceUsually just go Metal Skin instead. In worst case scenario you could get this. But something like Plated Armor or maybe Disarming Hex will likely just be better.
Metal SkinThis since it got buffed is actually kinda really good against some characters, especially Haze and Drifter. I'd get this as an alternative to Bullet Resilience or Plated Armor. Good with trans CD
FortitudeThe health is great for survivability, the move speed is great for rotating, and the heal lets you stay on the map longer. I prefer this over VW cause it works in the tunnels.
Veil WalkerNice for rotating around the map, ganking, escaping/survivability, and the heal is great. At the moment I don't like this too much since it doesn't work in the tunnels.
Enchanter's EmblemGreat for more spirit resist early. Cooldown reduction is really rare so this is a great item since it gives you some.
Reactive BarrierGreat item against hard CC. Scales well into the late game as well. You could get in lane even against some heroes.
Spirit ShieldingGreat against spirit damage. You can get in some lanes.
HealbaneEasy to proc anti-heal (good against Abrams, Victor, etc.). The heal on kill is also really great during midgame fights.
Restorative Locket8% spirit resist for 1.6k and the health and the stamina is really nice. I don't think you build this most games anymore with the nerf to it.
Debuff ReducerGood if you need debuff reduction and are going to build Spellbreaker later (good if they have heavy spirit burst such as Grey Talon or Lash).
Silence WaveGood item. Very common buy. Silence is very good against many characters.
SuppressorGreat at stopping gun carries. Easy to proc and can proc on many people.
Slowing HexGood against Mina, and other movement focused people.
Mystic ShotPretty good. If you're getting 3 1.6k gun items to get your 4.8k spike then this would be one of them usually.
Spirit ShredderPretty good. If you're getting 3 1.6k gun items to get your 4.8k spike then this would be one of them usually.
Transcendent CooldownGreat item once you have 2 actives. It also makes Torment Pulse tick faster!
Spirit BurnAnti-heal + more burst damage. If you need to burst carries or need anti-heal this is really useful.
IndomitableVery nice, I usually always get if I bought a barrier item earlier in the game.
Ethereal ShiftGood, especially with Trans CD. Very good for surviving in fights and for countering certain ultimates.
ColossusMelee damadge and tankiness. Pick between this and Ethereal Shift for your last active slot.
Mystic VulnerabilityUpgrades into Escalating Exposure. Spirit shred is extremely useful.
Escalating ExposureThis with Scourge is good. You run into the middle of the enemy team with Scourge and this does work. Also has shred and gives you even more spirit resist so you're even tankier.
Crippling HeadshotBest item in the game for damage as it shreds resists so your entire team will do more damage. And anti-heal is so good.
TankbusterStill good.
UnstoppableReally great in late teamfights. Especially good if you are really struggling against CC. Or for midboss.
SpellbreakerIncredible against Lash, Grey Talon, and any other spirit burst characters.
JuggernautGreat against gun carries and is good to pick up if you have no free slots.
Plated ArmorGreat but usually only buy once you already have bullet resist. Great against Haze.
WitchmailKind of a meme item. Very situational. Only get against lots of incremental spirit damage (McGinnis turrets, Infernus, Warden Ult) and have Spirit Resilience already.
Siphon BulletsMight be quite nice against tanks if you've gone into more gun late game.
Cheat DeathIf you are actually like the only player on your team doing anything and you have like 65k souls you could get this.
Stamina Masteryfun item, good value, mmm mmmmovement. You could buy this in the mid game some time rather than getting resists perhaps.
Warp StoneGood for movement and the bullet resist is nice.
Magic CarpetFun and silly! Also good escape tool. Just worse to get than other 6ks though. Meme item.
Mercurial MagnumCan't combo as well with Spiritual Overflow anymore.
Cursed RelicIf you really need to screw over someone in particular.
Disarming HexAgainst a gun carry who is running the game.
Radiant RegenerationKind of fun, but not very good. Adds up to a decent amount of heal in longer fights since Torment Pulse and Scourge easily procs it.
KnockdownIf no one else on your team is going to buy this and you really need to stop a Vindicta/GT or Seven ult.
DecayI don't think this is really all that worth it compared to just getting Healbane. Since any person incredibly reliant on healing will just get Debuff Remover. But maybe get against Mo or Abrams.
Compress CooldownMore uptime on your 4.
Mystic SlowJust feels really nice, makes it super easy to hit your ults second/end damage burst.
Spirit SapBuilds into Focus Lens, easy to use and great for 1v1s. Makes your burst stronger.
Mystic BurstBad early since not much procs it anymore.
Phantom StrikeGood for shutting down fliers and gun carries. And for getting on top of the people you need to target in team fights.
Battle VestThe bullet resist and regen is great in lane. Later though you should just get Bullet Resilience. Also good for farming denizens.
Return FireGood against Graves and gun carries.
Weapon ShieldingIt's nice, usually the other shields are better though in most games.
Extra HealthYou can build this into Fortitude or Colossus. You can buy this during laning to help with survivability potentially.
Healing RiteNo point getting this because of T2 catform.
Focus LensIt's fine, good with your burst and the silence is nice.
Spiritual OverflowNerfed into the ground.
Lucky ShotGreat for damage and ammo, replaces Stalker.
Spirit RendGood late game upgrade for Spirit Shredder Bullets.
Cultist SacrificePossible item for your 4.8k Weapon Investment, but imo it's not that necessary on Calico.
Shadow WeaveI think the stats from this can be good. The invisibility is bugged with cat form I think though, so just be wary of that. Other items are usually always better.
Point BlankFeels pretty good. It is now fixed for your 2! Difficult on slots though. Good for melee resist if you need that.
FleetfootNot as good since the speed stacking nerf. I still like it though. Good for movespeed in ult and catform. Combine with a 3.2k weapon item to get your 4.8k investment spike.
Melee LifestealAlways first item. Always sell first when no slots
StalkerOP item, sell only late when no slots
Spirit StrikeDmg for everything
Cold FrontAOE burst dmg + wave clear, core item
Sprint BootsBuy so can roam and get trophy anytime you want.
Trophy CollectorReplace with Enduring if passive team no kills. Buy when want to roam/see big fight
Spirit SnatchMore dmg + spirit spike, 9k - maxed ult
Mystic ShotMore raw dmg
Spirit ShredderBetter now because spirit resists drop from statues
RebuttalMelee city / can bait
Dispel MagicCan just ignore if dominate, best calico green but can be replaced with other green T3
Arctic BlastPrio, Good CC + 100% bombs & mystic shot + insta wave clear + bombs maxed + aura
Improved SpiritSmall raw dmg
Mystic VulnerabilityRaw dmg, buy when many resists, delay if no
Boundless SpiritRaw dmg, big damage spike
Scourge% dmg + AOE. Even weaker than before but still good, take later if dominate
Slowing HexGood buy in every single game, can buy on lane
Silence WaveGeist/Mina/Pocket/Ivy/Viscous/Haze/Vyper/Doorman/Bebop/Yamato/Wraith
Torment PulseRaw dmg VS close range + some stats
Ethereal ShiftVS many soft controls like Roots/Capacitors/Silences if counterspell not enough
Superior CooldownBuy earlier if dominate for more kills, less CD abilities and Zipline boost, skip if can't kill
Escalating ExposureRaw dmg for long fights. Better vs tanky comp
Focus LensLate game replace for SlowHex/Silence. From 500 to 1000 more dmg based on enemy items
Spirit BurnRaw dmg + burst. Around 300 more dmg + antiheal, okay but worse than before
Transcendent CooldownBuy when dominate/have 4 actives/slot locked Reduction for 6+ items
Enduring Speed
Reactive BarrierScales with spirit, better than shielding if boundless + get indom super late
HealbaneGet if many heals / teamates can't buy
Debuff ReducerOnly item VS hard control and dot's other that Dispel + lategame spellbreak
Metal SkinPure gun dmg enemies Silver/Venator/Warden
CounterspellOP item, instead remover if big strong ults & no debuffs
IndomitableCompy. Take if enemy low on CC, bad if many
Plated ArmorGood VS gun chars with low firerate, bad vs vyper/wraith
Divine BarrierLategame replace for Dispel Magic
SpellbreakerVS spirit burst or if slot locked
JuggernautVS moveslow/slow firerate enemy
Compress Cooldown
Hunter's AuraBetter when have gun team/vs gun team
Melee LifestealGreat healing in lane from punching minions. And we upgrade this into Lifestrike. Procs on your 2 as well!
Spirit Strike
Stalker
Cold Front
Shadow Weave
Spirit Snatch
Melee Charge
Lifestrike
Healbaneif enemy heal a lot early
Reactive Barrierif enemy has a lot of cc
Healing Boosterif fed and want to stay on map
Hunter's Aura
Point Blank
Arctic Blast
Dispel Magicthey got a ton of debuffs
Spirit Resilience
Counterspell
Debuff Reducer
Silence Wave
Slowing Hex
Transcendent Cooldown
Diviner's Kevlar
Boundless Spirit
Crushing Fists
Colossus
Spirit Burn
Escalating Exposure
Crippling Headshot
Indomitable
Healing Tempo
Unstoppable
Plated Armor
Phantom Strike
Juggernaut
Spellbreaker
Melee Lifesteal
Spirit Strike
Stalker
Sprint Boots
Enduring Speed
Cold Front
Spirit Snatch
Mystic Shot
Spirit Shredder
Mystic Vulnerability
Dispel Magic
Arctic Blast
Extra Spirit
Improved Spirit
Boundless Spirit
Scourge
Tankbuster
Escalating Exposure
Compress Cooldown
Superior Cooldown
Transcendent Cooldown
Diviner's Kevlar
Counterspell
Indomitable
Slowing Hex
Spirit Rend
Focus Lens
Torment Pulse
Vortex Web
Rebuttal
Restorative Locket
Shadow Weave
Trophy Collector
Melee Lifesteal
Stalker
Spirit Strike
Cold Front
Spirit Snatch
Mystic Shot
Spirit Shredder
Sprint Boots
Enduring Speed
Dispel Magic
Counterspell
Torment Pulse
Arctic Blast
Improved Spirit
Boundless Spirit
Spirit Burn
Scourge
Superior Cooldown
Transcendent Cooldown
Mystic Vulnerability
Escalating Exposure
Spirit Rend
Ethereal Shift
Juggernaut
Reactive Barrier
Indomitable
Rebuttal
Cursed Relic
Debuff Reducer
Spellbreaker
Unstoppable
Witchmail
Divine Barrier
Crippling Headshot
Diviner's Kevlar
Phantom Strike
Melee LifestealPay attention to the cooldown and use Slash on an enemy hero to heal a bunch. Sell mid game for a slot
StalkerJust free damage movespeed and wallhacks
Spirit StrikeSome extra burst for when you unlock ult at 3.6k souls
Enduring SpeedHelps you roam around the map to look for kills, grab boxes in the tunnels as Ava. 3 and 4 scale with movespeed, not sprint speed so be aware of that if you swap it out for trophy
Cold FrontMore burst for your combo
Healing RiteEmergency
GritBuilds into Reactive/Spirit Shielding
RebuttalFistfight lane
Trophy CollectorOnly buy if you think you can stack it, if you and team are losing early skip it
Spirit SnatchMore damage for your combo and steals spirit resist.
Compress CooldownUlt is your playmaking tool, so getting it off cooldown is nice
Arctic BlastHuge spike, guarantees bomb hits
Dispel MagicTo clear slowing hexes/silence waves. If people don't buy those items against you in your games, swap it out for another T3 green
Mystic VulnerabilityGood vs lots of spirit resist
Boundless SpiritBig damage spike
Superior CooldownFaster cooldowns
Transcendent CooldownVery valuable because you have a bunch of active items, also improves Torment Pulse
Slowing HexGood pick up against a team with lots of mobile heroes, can buy instead of coldfront and buy coldfront later
Silence WaveSome utility, extra damage for your combo, prevents people like Dynamo or Ivy from using their abilities to avoid your damage
KnockdownGood vs airborne heroes or to cancel important ultimates (dynamo seven bebop ivy lash etc)
Hunter's Aura4.8k gun spike
Metal SkinGood vs gun heavy teams
Spirit ShieldingNice mid game cheap spirit defense
HealbaneIf your chungus teammates arent buying healing reduction
Reactive BarrierVS lots of heavy CC, barrier scales with spirit power so that's nice
Counterspellparry that shit
Spirit ResilienceVs Spirit Heavy Teams
TankbusterGood late game if people have a ton of spirit resist
Spirit BurnIf you need Healing Reduction late game
Ethereal Shift26 second cd with Transcendant CD, great stalling power and useful to dodge important telegraphed cc/damage
Phantom StrikeVery often best in slot, additional gap closer to get on top of (airborne) targets and disarm them
SpellbreakerVS Spirit Burst
IndomitableCan be good if you bought Reactive Barrier / to survive pick late game
WitchmailCould be good against something like a Seven/Celeste team
JuggernautLow priority item, good if enemy team has lots of slows
Diviner's KevlarFat barrier after every ult
ScourgeGood vs chungus heroes (deals max hp damage)
Melee LifestealPick Rate: 97%
WR: +0%
StalkerPick Rate: 97%
WR: +0%
Spirit StrikePick Rate: 95%
WR: +0%
Sprint BootsPick Rate: 83%
WR: +1%
Trophy CollectorPick Rate: 63%
WR: +1%
Cold FrontPick Rate: 94%
WR: +0%
Spirit SnatchPick Rate: 93%
WR: +0%
Mystic ShotPick Rate: 32%
WR: -1%
Spirit ShredderPick Rate: 42%
WR: +0%
Arctic BlastPick Rate: 85%
WR: +3%
Spirit RendPick Rate: 6%
WR: +8%
Improved SpiritPick Rate: 57%
WR: +4%
Boundless SpiritPick Rate: 43%
WR: +10%
Spirit BurnPick Rate: 19%
WR: +10%
Mystic VulnerabilityPick Rate: 49%
WR: +4%
Enduring SpeedPick Rate: 41%
WR: +3%
Compress CooldownPick Rate: 22%
WR: +8%
Slowing HexPick Rate: 18%
WR: +0%
Extra SpiritPick Rate: 41%
WR: +5%
Healbanevs healers
Pick Rate: 11%
WR: -4%
RebuttalPick Rate: 8%
WR: +1%
Melee ChargePick Rate: 11%
WR: -1%
Torment PulsePick Rate: 37%
WR: +2%
ScourgePick Rate: 28%
WR: +7%
Hunter's AuraPick Rate: 36%
WR: +2%
Superior CooldownPick Rate: 26%
WR: +11%
Escalating Exposurevs tanks
Pick Rate: 14%
WR: +11%
Focus LensPick Rate: 10%
WR: +11%
LifestrikePick Rate: 14%
WR: +4%
Dispel Magicvs debuffs
Pick Rate: 56%
WR: +2%
Counterspellvs casters
Pick Rate: 16%
WR: +0%
Spirit Resiliencevs spirit
Pick Rate: 5%
WR: -4%
Dispel Magicvs debuffs
Pick Rate: 56%
WR: +2%
Healbanevs healers
Pick Rate: 11%
WR: -4%
Counterspellvs casters
Pick Rate: 16%
WR: +0%
Escalating Exposurevs tanks
Pick Rate: 14%
WR: +11%
Tankbustervs tanks
Pick Rate: 8%
WR: +7%
Spirit Sapvs spirit
Pick Rate: 8%
WR: +8%
Dispel Magicvs debuffs
Pick Rate: 56%
WR: +2%
Slowing HexPick Rate: 18%
WR: +0%
ScourgePick Rate: 28%
WR: +7%
Focus LensPick Rate: 10%
WR: +11%
FleetfootPick Rate: 10%
WR: +4%
Spirit Sapvs spirit
Pick Rate: 8%
WR: +8%
Melee LifestealLane healing, 12 more damage, range lane Can be replaced with HealRite/Regen if hard lane or Extra Spirit if easy lane[SELL LATER IF NOT UPGRADING TO LIFESTRIKE]
Stalkerdoes 85 Dmg works on slash + gives speed + wallhacks + 50 HP + 9% weapon DMG + 3% melee DMG
Spirit StrikeAll spirit attacks do 6% more damage after Slash, weak item on itself unless stacked with other spirit resist like sap and mystic [SELL LATER IF SLOTLOCKED]
Cold FrontBurst-combo after Slash, movement slow for easier bomb placement, fast wave clear & clear wave in cat
Sprint BootsUpgrade for Enduring (Good for Ganking)
Spirit SnatchBecause Leaping Slash is light melee Just 2% more spirit resist than spirit strike for 2400 & 18 power steal
Enduring SpeedIn-battle speed and slow resists. Really good item overall especially for Calico (Good Buy against slows like Kelvin) |COULD REPLACE WITH TROPHY|
Hunter's AuraProbably this instead of 2 T2 items(16% shred paired with stalker or 26% if alone) only problem with this item is people can know you are close
RebuttalAgainst Abrams/Billy/Viscous or cheeky parry on sinners/buffs for guaranteed kill
Trophy Collectorif buying trophy get it instead of enduring and get it before ColdFront
Healing Ritemeh u have cat or ur absolute 1
Grit
Dispel MagicBetter than Couterspell because can remove Silence/Slowing Hex/root/stun and other things + Spirit Resist for self
CounterspellBlock big strong ults with some bonuses Take against Lash/Wraith/Talon/Rem/Apollo/Infernus/BebopBomb etc.
Arctic BlastPower Spike. Damage amp + easy way to put all bombs. Best uses: Clear waves in cat while ult CD// Use after slash to freeze enemy and bomb//Cancel enemy movement abilities & make flyers fall
Mystic Vulnerability8% more spirit shred so all spirit attacks do 8% more damage (skip with sap if getting FocusLens)
Extra SpiritMore DMG but not shred
Improved SpiritMore DMG but not shred
Compress Cooldown78 sec Ult
ScourgeAOE spirit dmg + resists, teamfight damage boost. Paired with EE for crazy amount of damage
Escalating ExposureUpgrade from Mystic Vulnerability pretty good when paired with Scourge and in team fights
Spirit SapSkip if dispel
Focus LensAssasinate people with bomb burst, BAD IF ENEMY HAS DISPEL MAGIC/Ethereal Shift/Divine Barrier, Low CD (use it before combo)
Boundless SpiritPure damage buff, better than Surge of Power by pure damage but no movespeed (if buying Focus Lens get boundless after)
Spirit BurnBest antiheal and little AOE dmg, easier push, not prio if have 1 or 2 in team
Transcendent CooldownCD reduction for ALL items (Torment/Snatch/Arctic/Barriers/Silence/Dispel/Counterspell/MetalSkin and so on)
Ethereal ShiftNerf is REALLY big so item is not prio BUT still good vs silences
JuggernautGreat item overall as a late update to Enduring Speed, makes enemy gunners life harder
Crippling Headshot16% SPIRIT RESIST combo now becomes 2 -> shoot -> Arctic -> 1 (throw bombs on feet) -> Ult
SpellbreakerAgainst Spirit Nukers + Debuffs, the best T4 green item *if enemy has spell breaker consider mystic shot to break spellbreaker so you use your combo after
IndomitableAuto counterspell
Cursed RelicAbility cancel + silence for items, good for teamfights/ duo kills. (get if u fall off late game)
UnstoppableAmazing in Teamfights or u getting CC fucked and good for midboss contest
Slowing HexBetter Silence Wave but against 1 specific ability, good against Shiv/WRAITH/MINA/Holiday/Sinclair/Rem/Apollo etc (use it After ColdFront/Arctic)
Silence WaveSilence for 3s + 75 DMG Great against Pocket/Mina/Geist/Victor etc (Good scaling) could replace with Torment for massive burst DMG
Reactive BarrierThe best barrier item, if have 3+ enemies (or 2 on lane) who proc it with abilities - 100% buy
Debuff ReducerHad to add this after the new 6 heores cuz they all have more than 1 type of CC pair this with Reactive and get Dispel or Counterspell or both later
Spirit Shielding
HealbaneAntiheal and self heal on kill, if possible - ask your often spirit dmg characters to get it (Mina/Yamato/Shiv)
Enchanter's EmblemSpirit Power + CD + HP + Regen
LifestrikeGood heals + move slow stacks with cold front move slow (cheapest item to get the 4.8K Green Spike) |Max Ult first if buying|
FortitudeMore health, move speed, and heal while getting boxes after fight. All stats good for Calico
Bullet Resilienceget metal skin instead
Veil WalkerAlternative to Fortitude, enemies see you through wall if use veil in cat form.
Stamina MasteryCalico is bucket 1 so best stamina distance but meh
Metal Skin[18 SEC COOLDOWN] VERY GOOD ITEM ESPECIALLY WITH TRANSCENDENT COOLDOWN
Spirit ResilienceBuy if 4 enemies spirit and ur lowkey getting targeted
Torment PulseFree Damage. Consistent and close range spirit damage (less prio after nerfs)
Surge of PowerTHis item is very good if you M1 a lot but it's considered mainly for gun heroes
Tankbusterprocs on ult & (bombs if have boundless and all are stuck to enemy)
Mystic ShotCalico's gun is a shotgun so it's hard to miss the shot
Spirit Shredder8% Spirit shread procs on Leaping Slash (could upgrade to spirit rend later if using gun more)
Shadow WeaveBuffed cooldown gives speed good item imo
FleetfootWeapon Damage + Slow Resist + infinite ammo cuz slide (Good Buy against slows like Kelvin)
Phantom StrikeAgainst Flyers and if Talon/Vindicta have Indom use Phantom Strike then Arctic and they will fall
Echo Shard
Magic CarpetWin rate counts matches where players had the build selected at game start; “follow it” verifies against what those players actually bought. Copy a build's ID and search it in the in-game build browser to subscribe.
Facing Calico instead? How to counter Calico.