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Winning build in All Ranks · Last 30 days
The in-game build browser ranks by favorites — popularity, not performance. These are the most-played published Ivy builds ranked by the real win rate of matches that started with them (conservative 95% bound), with stale pre-patch builds flagged.
Extended Magazine
Rusted BarrelJust for spirit investment + we got active slots
Titanic MagazineGet this if going tempo and max 2 instead of stalker
Tesla BulletsDamage spike (Can go heroic or alch if you wanna go full ekitten)
Healing Rite
Healing Novause w 2
Healing Boosterbuy healbane if not buying tempo
Golden Goose Eggbuy in full afk lanes pop at 10 mins
Headshot Booster
Monster Roundsfor shove
Extra Regen
Mystic Expansionnever miss ult
Duration Extenderlonger silence
Healing Tempo
Mystic Slowmore debuffs
Alchemical Fire
Heroic Aura
Guardian Ward
Rescue Beam
Divine Barrier
Disarming Hex
Slowing Hex
Decay
Knockdown
Silence Wave
Cursed Relic
Scourge
Reactive Barrier
Enchanter's Emblem
Spirit Shielding
Counterspell
Bullet Resilience
Spirit Resilience
Lightning Scroll
Siphon Bulletsthe hp you steak you give to allies with 2
Capacitor
Vortex Web
Echo Shard
Superior Duration
Greater Expansion
Spirit Rend
Silencer
Crippling Headshot
Healbane
Suppressoror mystic slow
Mystic Vulnerability
Bullet Resist Shredder
Stalker
Headhunter
Extended Magazineextends your magazine
Titanic Magazineyou can get this after tesla depending on how the lane goes
Tesla BulletsIf the lane is not at all to your favor then prioritize other items first.
HealbaneGrab another 3.2k green item to reach your spike
Active Reloadif you want to go more in the way of gun, can go over QSR
Extra Regenmy personal favorite pick for an early vitality buy
Headshot Boosterone of Ivy's best early game items, makes her gun not feel like a pea shooter during trades
Monster Roundsif you need more damage to push waves or you're against Rem
Restorative Shotyou can opt to this over extra regen if you are planning on sticking with the lane instead of roaming
Rebuttalthe funniest item in the game, buy if dealing with hard melee lanes
Extra Chargeif you need more wave prio, will upgrade into rapid recharge later if you're planning on getting it
Slowing Hexyou can delay this in case the enemy team doesn't have much going on in the way of mobility
Extra Spirit
Mystic Vulnerabilitygood spirit shred that procs with tesla
Mystic Slowwith slows being nerfed across the board I think it's better to put this on the sidelines for now, you can get this early if you want to rush lightning scroll
Counterspellone of the best green items in the game if you can hit your parries.
Spirit Resiliencethis is going to be a common buy 99% of the time
Dispel Magicif debuffs are bothering you too much
Metal Skinagainst M1s
Mystic Expansionsince this is a thorns focused build you should imbue it on kudzu, but depending on the situation
Capacitoryou can delay capacitor to prioritize other situational buys
Improved Spirit
Vortex Webfunnel everyone into one spot for your ult combo
Escalating ExposureSHRED THEM ALL, make sure to keep the enemies in them with vortex so they don't get to play the game.
Boundless Spiritwill greatly increase your damage output, you might not even need this in most matches but if they're long enough then it's a good upgrade
Greater Expansionworks with your entire kit as well as some spirit resist
Lightning Scrollyou will make good use of this item with your gigantic AOE on your ult, you can rush this in games where you need to play more supportive/pivot to utility
Fleetfootivy practically has this item base with T3 tether but its stats and active are still very good to make use out of
Arcane Surgeworks with your entire kit, a very underrated item on Ivy.
Quicksilver Reloadqsr might still be good but upgrading into merc mag is not the best option right now, sell it for a better buy in the late game
Spirit Lifestealif you still want to go through the way of overflow
Superior Durationlonger root, longer stun, longer silence.
Transcendent Cooldownideal for when you have multiple actives.
Rapid Rechargemore frequent thorns, will also shred through them with EE
Crippling HeadshotShred + Antiheal that's very easy to proc thanks to Ivy's fast firerate, can be good against Victor since you can proc the debuff again by just headshotting after it gets cleansed
Siphon BulletsPivoting into this is a good idea in case there are way too many beefy characters on the enemy team.
Indomitablethanos item
Echo ShardUGHHH FINE
Spellslingerluxury buy,
Spiritual Overflownot as good as it used to be but can still be good on Ivy because of her DPS
Diviner's Kevlarthe new cooldown reduction makes this a no brainer for Ivy, as well as the ability duration being good upkeep for thorns and stone form stun
SilencerSILENCING THEM
Knockdowntoo many people flying
Disarming HexSTOP FIRING YOUR GUN
Cursed Relicideal buy for when someone on the enemy team is way ahead and is hard to shut down
Decaywe are all AShires
Suppressorgood early buy to counter m1 characters, it'll lose value througout the mid game as they build more into fire rate
Bullet Resist Shredderif your team has a high abundance of m1s, this can also benefit you early in the game once you buy tesla
Divine Barrierideal to cleanse pocket affliction and many other debuffs
Reactive Barriergood for CC-heavy comps, builds into indomitable for the late game
Spirit Shieldingbarrier items are incredibly good, don't sleep on this
Enduring Speedif you want to move around the map faster
Stamina MasteryIvy's gravity modifier lets you make good use of this, perfect for escaping situations where you're overextended
Enchanter's Emblemthe spirit power and cooldown reduction could in theory work very well, still need to try it out.
Veil Walkerone of the strongest items in the game right now due to the value you get from its passive as well as the stats, perfect for when you're split pushing and want to make a quick exit
Debuff Reducerbuilds into spellbreaker and indom, two great late game defense items
Spellbreakervery useful late game spirit resist, debuff resist also helps you in situations where you're facing heavy cc
Plated Armor
Mercurial Magnumif you want to upgrade from QSR if not going for any other late game options
Extended Magazine
Titanic Magazine
Tesla BulletsA really good item
Extra ChargeWaveclear and takes kudzu dps from 40 to 49
HealbaneGood with tesla. 1 in 100 games this isnt that good and you can buy another t2 green. Probably enduring.
Extra Stamina
Stamina Mastery
Active Reload
Slowing Hex
Restorative ShotBest health sustain item
Monster RoundsRem/Ginnis
RebuttalRodeo Lanes (bet on the bull)
Rusted Barrelshoutout AndrewChicken
CapacitorI try to get this as fast as possible, but whether or not its worth rushing depends on how safe you feel.bbbbb
Reactive Barrier
Spirit Shielding
Debuff Reducer
Battle Vest
Weakening Headshot
Crippling Headshot
Rapid RechargeEnables kudzu to even function as a merc mag enabler
Mystic Expansion
Greater ExpansionGet this earlier if you're pressed for cash and pivoting to utility. Otherwise its a lategame slot item.
Extra Spirit
Vortex Web
Improved SpiritYou can get this earlier if you want, but putting it here reflects the spirit of getting merc mag as fast as possible.
Mystic Vulnerability
Escalating Exposure
Boundless SpiritAfter you've upgraded the scaling on ult, stone form, and thorns.
Inhibitor
Silencer
Unstoppable
Juggernaut
Indomitable
Disarming Hex
Knockdown
Divine Barrier
Arctic Blast
Suppressor
Mystic Slow
Spirit Resilience6400 Health Spike after buying Spiritual Overflow
Spirit Shredder
Recharging Rush
Dispel Magic
Counterspell6400 Health spike after buying Spiritual Overflow, but also gives spirit power
Fleetfoot
Spirit Rend
Metal Skin
Monster Rounds
Decaythis item goes crazy, while still in lane throw it on someone as they kill heal minions, otherwise pick high HP guy until they buy dispel
Trophy CollectorYou go wherever the fight is
Extra Charge
Mystic Expansion
HealbaneThey have lots of healing.
SuppressorSolid item vs M1's. Either buy instead of alc or after echo
Torment PulseOPTIONAL. Skip unless enemy team has melee characters (billy/calico/drifter etc)
Echo Shard
Alchemical Firekudzu bomb > alc fire > stone form combo
Duration Extender
Superior DurationAffects decay and alc fire as well as your base kit
Greater Expansion
Rapid RechargeShould have max 1 by now
Compress Cooldown
Superior Cooldown
Transcendent CooldownYou will always have 3 active items and torment pulse, please buy this
Mystic Vulnerability
Escalating ExposureSolid for stacking damage onto someone, does slightly more damage than Boundless if fully stacked
Extra Spirit
Improved Spirit
Boundless SpiritI want to do more damage
Mystic Slow
Lightning ScrollI want more utility/cc
Slowing HexI want them to pop dispel magic
Vortex WebI want to group them up
Spirit BurnI want stronger antiheal (after transc cd)
Guardian Ward
Divine Barrierpocket is winning the game
Disarming Hex
Knockdown
Scourgethrow on your abrams/victor/mo/billy type characters
Rescue Beam
Spirit Resilience
Heroic AuraI want everyone to have more firerate
Healing Rite
Dispel MagicOnly for silence waves and knockdown while ulting
Counterspell
Bullet Resilience
Rusted Barrel
Healing TempoMy team is entirely M1's and I maxxed 2 early
Healing Nova
RefresherI really need that silence on my ult twice (and probably bought lightning)
Metal Skin
Plated Armor
Juggernaut
Stamina Mastery
Warp Stone
Cursed Relic
Golden Goose Egg
IndomitableI have 60k
Extended Magazine
Monster Rounds
Extra Health
Titanic Magazine
Tesla Bullets
Active Reloadthis is always very nice to have
Extra Stamina
Close Quarters
Headshot Booster
Rebuttal
Extra Regen
Melee Lifesteal
Fleetfoot
Bullet Resist Shredder
Capacitor
Stamina Mastery
Headhunter
Siphon Bullets
Mystic Expansionif high value kudzu target
Fortitude
Blood Tribute
Healbane
Spirit Resilience
Sprint Boots
Slowing Hex
Swift Striker
Healing Booster
Weakening Headshot
Debuff Reducer
Toxic Bullets
Enchanter's Emblem
Heroic Aura
Enduring Speed
Battle Vest
Compress Cooldownbuy this if you ever have a slot or money to spare
Superior Cooldown
Crippling Headshot
Inhibitor
Silencer
Greater Expansion
Indomitable
Spellslingerits the best dps item but like idk its annoying to use optimally
Transcendent Cooldownonly if siphon
Spellbreaker
Unstoppable
Divine Barrier
Colossus
Armor Piercer
Ricochet
Juggernaut
Boundless Spirit
Leech
Rapid Recharge
Hollow Point
Sharpshooter
Mystic Slow
Berserker
Decay
Majestic Leap
Extra Spirit
Healing Tempo
Dispel Magic
Extended MagazinePick Rate: 72%
WR: +0%
Monster RoundsPick Rate: 47%
WR: +1%
Titanic MagazinePick Rate: 73%
WR: +0%
Tesla BulletsPick Rate: 69%
WR: +0%
Active ReloadPick Rate: 41%
WR: -2%
Extra StaminaPick Rate: 23%
WR: +0%
FleetfootPick Rate: 19%
WR: +0%
CapacitorPick Rate: 58%
WR: +0%
Bullet Resist Shreddervs tanks
Pick Rate: 36%
WR: -1%
Stamina MasteryPick Rate: 17%
WR: +3%
HeadhunterPick Rate: 17%
WR: -1%
Siphon BulletsPick Rate: 20%
WR: +1%
Inhibitorvs carries
Pick Rate: 16%
WR: +6%
Healing BoosterPick Rate: 38%
WR: +3%
Healbanevs healers
Pick Rate: 44%
WR: -2%
Swift StrikerPick Rate: 17%
WR: -1%
Extra RegenPick Rate: 36%
WR: +4%
Headshot BoosterPick Rate: 19%
WR: -1%
SuppressorPick Rate: 19%
WR: +2%
Enduring SpeedPick Rate: 13%
WR: -4%
Sprint BootsPick Rate: 31%
WR: -2%
Healing TempoPick Rate: 24%
WR: +11%
Silencervs casters
Pick Rate: 11%
WR: +4%
Crippling HeadshotPick Rate: 12%
WR: +4%
Superior CooldownPick Rate: 27%
WR: +5%
Greater ExpansionPick Rate: 43%
WR: +6%
Extra HealthPick Rate: 20%
WR: +1%
Spirit Resiliencevs spirit
Pick Rate: 23%
WR: -2%
Dispel Magicvs debuffs
Pick Rate: 8%
WR: -2%
Plated Armorvs guns
Pick Rate: 6%
WR: -10%
Healbanevs healers
Pick Rate: 44%
WR: -2%
Spirit Resiliencevs spirit
Pick Rate: 23%
WR: -2%
Silencervs casters
Pick Rate: 11%
WR: +4%
Dispel Magicvs debuffs
Pick Rate: 8%
WR: -2%
Plated Armorvs guns
Pick Rate: 6%
WR: -10%
Toxic Bulletsvs healers
Pick Rate: 4%
WR: -16%
Dispel Magicvs debuffs
Pick Rate: 8%
WR: -2%
Slowing HexPick Rate: 30%
WR: -1%
Golden Goose EggPick Rate: 5%
WR: +3%
Heroic AuraPick Rate: 6%
WR: +9%
Extended MagazineGood because it helps alleviate Ivy's poor magazine size problem. Gives more long term damage output for wave at the start, which means its a good alternative/supplement to Monster Rounds.
Titanic MagazineGreatly increases your magazine, allowing effortless waveclear, and lets you trade (Not often) sometimes with the enemy in lane with your raw gun. This will make your Tesla Bullets buy WAY better.
Tesla BulletsGun Ivy's BEST early/mid game item. Procs easily with ivy's high ROF, grants amazing jungle/camp clear, and allows easy proccage of debuffs. It is INSANE.
CapacitorThis item is better the earlier you buy it, B/C Capacitor requires FAR LESS ROF to consistently proc than Tesla Bullets. Its active is a great substitute for ivy losing knockup on ultimate.
Sprint BootsAbsolutely one of the best T1 health items in the game. When first bought, gives HP with investment, allows far faster box farming, and better roaming with slight OoC Regeneration. All for § 800 !
Extra HealthINSANE item to buy if you want to postpone your 4.8k HP investment spike, to buy more items for farming and powerspikes, without being super squishy and burstable.
Healing RiteThis item has INSANE value, even outside of lane. You will NEVER regret or feel bad buying this item, as it keeps you topped up for HP after camps, and gives sprint speed!
Extra Regen
HealbaneIf planning to be hyper-active in the early game right after capacitor, this can be a good pickup against early healing characters. Otherwise, get crippling late. (~§35k+ souls)
Headshot BoosterBest § 800 item in lane for winning lane and applying pressure. If buying, I reccomend going Extnd. Mag -> Headshot Booster -> Tesla for you 4.8k Gun Spike build order.
Rapid RoundsSlight damage increase. Powerspike more noticable when you buy swift striker.
Swift StrikerBest § 1600 item for raw unconditional firerate, while giving bonus sprint speed that very useful in the early game. Helps immensely with giving the exact fire rate you need for capacitor w T3 Tether.
Active ReloadGiven that your character has a short reload time (Ivy does), this item is great, as you will be allowed to easily proc it to gain very high value stats, such as lots of firerate, movespeed, lifesteal
Bullet Resist ShredderEasy to apply with Tesla/Capacitor, and provides a great Bullet Resist Shred debuff while giving spirit investment, and good base stats.
Enduring SpeedGreat for stacking your movespeed, after Fleetfoot lost its value with T3 Tether changes. Movespeed resist will come to be useful later in the game as well.
Spirit ResilienceRequired every game for the current spirit meta, and works well with creating more EHP (Effective HP) with siphon bullets.
Dispel MagicInsane counter to Infernus/Mirage on-hit buildups, and generally great for any enemy that is causing a debuff that is causing you to lose or die constantly. (Also good if spirit burned nonstop late.)
Metal SkinInsanely Overpowered, but situational. Hard counters Haze/Vyper/Gun Warden, Gun Drifter, and ANY character that has ~X > 75% damage done by pure weapon damage bullets.
Bullet ResilienceBEFORE BUYING, Consider this: If the enemy is doing Weapon Damage by mainly bullets, get metalskin instead. Otherwise, if its from abilities, get this item or Escalating Resilience.
Slowing BulletsThough it doesnt give raw stats, the latest slow change where regular slows also effect air dashing can certainly make this item more desirable. Reccomended if up a walker flex slot.
Burst FireThis item has significant value in the late game when you have ~+200% wpn dmg and ~+50% firerate, and happen to have the flex slots to buy a 3.2k item instead of a more expensive 6.4k item.
Siphon BulletsWhen bought at around 20-25k souls, this item will actually feel effective due to characters starting to be at the 2500-3000HP range. Optimally, you want enemies to be at 3k+HP for this item to SHINE.
HeadhunterCan be bought earlier to make use of raw trade damage it provides. Real value comes from large % heal that is impactful late game when you are 4000-5000HP.
Healing TempoOften has more value if you buy this when behind to support other m1s, though you can still retain a fair amount of value from this item due to its abundance of passive stats.
ColossusCombined with Siphon bullets, and utilizing Ivy's above average health scaling, it gives great health value, and the dash slow on this item is INSANE. Great also if you have x < 15% of both resists.
JuggernautBetter with the diminishing movespeed buffs, and direct juggernaut movespeed buffs. Still, this item is optimal if you are using it to counter other m1s.
InhibitorVERY good debuff that counts as antiheal and a massive damage reduction. Easy to buildup with your current firerate, and when bought, gives ~350 HP and +10% wpn damage in raw stats (Very Good)
SilencerWhile inhibitor is great, this item INSTANTLY applies the damage debuff without needing a buildup. Great for spirit meta. Built-In Silence is also great for countering. Do note this gives no HP.
Crippling HeadshotDeletes victor, and heavily cripples any character that has high resists with high healing/sustain. Long debuff duration and easy proc makes it SUPER useful for your team needing damage.
Weakening HeadshotHere for the sake of being an easily accessible component for when you want to buy crippling headshot, and have a slot to spare for it. ONLY BUY IF BUILDING FOR CRIPPLING.
Weighted ShotsVery good upgrade that mainly serves to give you debuff resist that you may otherwise be lacking in the midgame. Damage is great too. Good because other sources of debuff resist are very expensive.
Healing BoosterCan potentially be picked up right after midgame to fill slots and build towards healing tempo.
SpellbreakerGives all the late game stats you are lacking, and want more of. Provides a layer of protection against spirit nukers, and gives slightly more resistance to what you already have, with debuff resist.
IndomitableThis item is great against pick characters (Mo Krill, Holliday, Paradox, Bepop, etc.) But not reccomended until §40k+ souls. It doesnt get triggered by knockups/airbornes (except mirage FUCK YOU mirag
Plated ArmorVERY SITUATIONAL. Very good counter against Haze and Infernus. If not enough against on-hit characters, combining this with Dispel Magic practically makes their on-hits completely irrelevant.
UnstoppableGreat when the team is only managing to kill you through CC/Stuns, or curses and countless debuffs of similar sort. Also gives survivability with massive debuff resistance and some HP.
Mystic SlowWith regular slows effecting air dashes as well now, this item can give you a little bit of the best of both worlds, making both movespeed and crazy airdashing harder, get only if you have many slots.
Compress CooldownWhen imbued on ult, and you are carrying people off cooldown, you can be perma rotating around mid-game skirmishes getting major map control and granting you a lead. Good if you have/know u have slots
Transcendent CooldownTreat this as a § 50k+ Soul Luxury item to let you proc Headhunter, Siphon, and Capacitor faster, alongside giving ability cooldowns. Very high value late game, but useless if you are buying it early.
Hunter's AuraA very good replacement for Bullet Resist Shredder, when you are heavily slot locked, but have money to spend. Usually only do this at § 35k+ souls when you are missing slots from walkers.
Hollow PointA very good replacement for Bullet Resist Shredder, when you are heavily slot locked, but have money to spend. Usually only do this at § 35k+ souls when you are missing slots from walkers.
Debuff ReducerOnly buy if you need to stack significant DBR while being affordable. With Weighted shots and this, you have 40% DBR. Great against characters with ults like Holliday, Mo & Krill, given you have HP.
FleetfootCan be worth your while if you dont buy many other mid/late extras (primarily replacing slowing bullets), allows for magazine uptime on camps and players. Reccomended to have fire rate before using it
Toxic BulletsYou will have enough firerate to reproc it even when its debuff removed (At around T3 tether max). This makes it a good antiheal option for mid-late game, and really shines late with high HP pools.
SpellslingerSpellslinger has been indirectly HEAVILY nerfed from the gun ivy playstyle. Fleetfoot is significantly worse on her, and you cant pop tether anymore. This removes two sources of proccing spellslinger.
Armor PiercerThis should exclusively be used as a § 50k+ soul counter if the enemy has multiple plated armors, or a single high priority target has plated. If bought before 50k souls, it often has reduced value.
Extended MagazineAmmo
Titanic MagazineMore ammo
Extra ChargeMore thorns (slow + damage and zoning)
Mystic ExpansionMore range for thorns
Extra RegenSurvival (+ component of Healing Tempo)
Stalker
Healing RiteHelpful in lane
RebuttalVs melees (Abrams, Billy)
HealbaneVs survival and self healing
Rusted BarrelGood lane item vs heroes like McGinnies, Haze or Wraith
Slowing Hex
Headshot Booster
Tesla BulletsCore
Mystic Slow
Healing BoosterCore
Improved SpiritDamage
Rapid Recharge
KnockdownUtility
Spirit ResilienceVs spirit Burst
Bullet ResilienceVs weapon Burst
Healing NovaAoe heal
Rescue BeamSingle target heal
Counterspell
Headhunter
CapacitorCore - Buy it first if you want to prioritize weapon damage
Greater ExpansionBig range
Superior DurationExtra duration
Healing TempoSupport
Superior Cooldown
Echo Shard
Transcendent CooldownLuxury cdr
Lightning ScrollUtility
Escalating ExposureDebuff
Vortex WebGood utility
Divine BarrierWin rate counts matches where players had the build selected at game start; “follow it” verifies against what those players actually bought. Copy a build's ID and search it in the in-game build browser to subscribe.
Facing Ivy instead? How to counter Ivy.