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Winning build in All Ranks · Last 30 days
The in-game build browser ranks by favorites — popularity, not performance. These are the most-played published Lash builds ranked by the real win rate of matches that started with them (conservative 95% bound), with stale pre-patch builds flagged.
Headshot Boosterpossibly skipped altogether for max slam damage in lane.
Mystic Burstrealized this is better first item for slam start
Quicksilver ReloadFlog healing is based on damage dealt, this does a lot of damage
Extra Charge
Cold FrontThis does more damage than imp. spirit
Extra StaminaCan be purchased before healbane (after 4.8k spirit)
Mystic ExpansionShould be ~11 minutes when you get here. BUY BEFORE RIFT FIGHT
Spirit ShieldingThis character goes in, and surviving after going in and getting locked down feels great
Stamina Masterytriple jumps...
Healing Rite*optional item just didnt fit in another category well
Mystic ShotNo longer procs burst but is still best item for slam lash
HeadhunterRecent changes have put this back to being better than alc.
TankbusterInsane value item
Mystic ReverbPost buff reverb does more damage than spirit burn, swap if you need antiheal
Greater ExpansionHelps to spread spirit burn and abilities
Toxic Bullets*Replacement* option for headhunter, not with
Warp Stone
Alchemical FireStill valuable now, just less than headhunter. Urn, Rejuv, Walkers, camps, max ult, many valuable situations
Dispel Magicbuy VS knockdowns/infernus or any general debuffs
Debuff ReducerPurchased often when vs holiday/mo/pocket
Boundless SpiritBuy VERY LATE unless slotlocked, generally after reverb/burn/unstop/refresher have all been bought
Arctic BlastIts okay but there are 4 other 6.4k's I'd rather take first
RefresherShould be your second or third 6.4k. Or emergency sell all your items as the game is ending.
Spirit BurnStill an insane item but lower overall damage than reverb.
Siphon BulletsEnemy supertank with 6k hp seems to live a while
UnstoppableThis is almost a necessary item as your second 6.4k, or first depending on game
Divine Barriereven stronger debuff remover, can even be used on team.
CounterspellVery situational (drifter/apollo ults)
IndomitableBuy into teams that have hard to apply cc, and little cc where full unstop coverage isnt needed.
Magic CarpetVery fun item, only really bought after first 6.4k
Golden Goose Eggegg? this thing sucks again
Mystic Vulnerabilityyour team is full spirit and has no reductions, mostly bought after spirit burn to constant apply
Cursed Relicman nobody else will buy this and one guy is winning the game
Compress Cooldown
Superior Cooldown
Transcendent Cooldownonly buy if you have 3-4 actives (warp stone, unstoppable, leap, etc.)
Spirit RendRare option to get rid of spirit resist when your entire team is full spirit
Trophy CollectorI want to snowball the game
Enchanter's Emblem
Reactive BarrierI am planning to upgrade to indom
Healbane
Restorative LocketVery strong heal, but the actual value is the stamina gain.
Bullet Resiliencegenerally worse than metal skin
Plated Armorhaze-infernus-onhit carry are turbo fed
Metal Skin
Spirit Resiliencestrictly better than spellbreaker if you can only get one
SpellbreakerNo more comedy one shot
Headshot Boostergood early game item, gives you a decent trade
Mystic Burstget first if you can squeeze out a couple of slams in the lane from roofs
Extra Spiritmore damage, more flog heal, easier lane.
Quicksilver Reloadreally good for trades, again more dmg is more heal, and makes you able to fight for yourself in skirmishes
Extra Chargeabit of escape after jumping in, always wanna do quick trades and use grapple to get out (get earlier if hard lane)
Improved Spiritcheap upgrade, helps you fill the 4.8k investment too
Restorative LocketThe good "consistent" option that keeps you up during extended fights (rifts and skirmishes)
Enchanter's EmblemIf they are more heavy on spirit damage
Trophy CollectorIn high kill games or when ahead
Healing Rite
Rebuttal
Majestic Leapyou have seen the montages, do I need to say more?
Mystic ShotPairs well with your slam burst and headhunter, one big BOOSH
Headhunterupgrades from headshot booster, consistent and good burst
Tankbusterdamage against big health juicers, also just great to oneshot from full health
Compress Cooldownalways look for fights when ult up, you can relax more when it's on cooldown
Superior CooldownJust nice to have innit
Stamina Masterysell resto locket for this if you have to, both are not needed
Mystic Expansion1 - early to mid game (a bit less relevant since trophy takes up a slot)
Greater Expansion2 - mid game
Rapid Recharge4 - very late game
Spirit BurnAMAZING antiheal
Mystic ReverbA damage PRINTER. Good if you don't need the antiheal and you have slot
Boundless Spiritif you are slot-locked
UnstoppableVERY IMPORTANT ITEM. If they keep using sleeps, hooks or knockdowns on you, get this.
Refresherlate-game this item is VERY GOOD, but prioritize defensive stuff like unstoppable if you need it. (also emergency sell stuff to buy this if you're about to lose)
Diviner's KevlarOnly good VERY lategame imo, when you have a million souls and you start selling stuff like mystic shot and headhunter - refresher is better though
Spirit Resilienceif multiple enemies have spirit dmg
Spellbreakervery good if they have big spirit damage, especially late
Metal Skinvery good to dive in, go immune to bullets, and get out
Bullet Resilience
Grit
Reactive Barriergood if you can't play the game because of CC
Debuff Reducerbuilds into two good items, so you can get this if planning to go one of them
Counterspellreally good if they have predictable, dangerous spells such as apollo ult, rem ult, hook etc.
Dispel Magicreally nice against debuff heavy teams - haze, infernus, viper etc.
Healbanegood antiheal
Warp StoneIf you prefer this over majestic leap, go for it. If you are very ahead you can have all 3 movement items (maj leap, stam, and warp) but it's GREEDY.
Duration Extenderpretty rare buy, you can use this to wait out dynamo thing, ivy stoneform etc.
Silence Wavea good item to pop indomitable - especially if you have greater expansion
Extra Spirit
Mystic Burst
Improved Spirit
Mystic Expansion
Mystic Vulnerability
Monster Rounds
Cultist Sacrifice
Mystic Shot
Warp Stone
Healbanegood vs very heal heavy comps. buy this after sup cooldown
Extra Stamina
Greater Expansionthis works on every ability
Stamina Mastery
Compress Cooldown
Superior Cooldown
Tankbuster
Unstoppable
Transcendent Cooldownreduces cooldown of all your actives & spirit burn reverb
Extra Charge
Divine Barrier
Refresher
Spirit Burn
Cursed Relic
Focus Lens
Boundless Spiritjust bigger damage
Crippling Headshot
Toxic Bullets
Dispel Magicgood if they keep silence/slow hexing you, and generally VS DoT heroes
Bullet Resilience
Spirit Resilience
Plated Armor
Spellbreaker
Headshot Booster
Mystic Burst
Extra Spirit
Extra ChargeWe are buying this for spirit investment + it's p good. Sell late game
Mystic Expansion
Cold Front
Trophy Collector
Mystic Shot
Stamina MasteryVery very good, great mobility. Get if you don't go leap
Majestic LeapVERY CONSISTENT
Warp StoneAmazing for mobility, you can use air dashes after warp stone for sick movement
Headhunter
Improved Spirit
Healbane
Dispel Magic
TankbusterBest damage item for spirit builds ATM, starts being great value when enemies are around >2500hp
Compress Cooldown
Superior Cooldown
Greater ExpansionGreat for ult
Transcendent Cooldownonly buy if you have 3-4 actives (warp stone, unstoppable, leap, etc.)
Unstoppable
Boundless SpiritAmazing almost always, gives you great damage on everything
Spirit Burngood if u need antiheal, replace healbane with it
Cursed Relic
Mystic ReverbSometimes good
Divine BarrierGreat to support your team - counters so many things and gives you range
CounterspellVery situational, buy unstoppable over this usually
Diviner's KevlarVery situational, but can help you be tankier if you get melted while ulting
Metal Skin
Spirit RendGood if they have a lot of spirit resist
Magic CarpetWEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
Arctic BlastOk this item sucks on lash never buy it probably
Silence WaveAlways use this item while in the air BEFORE your slam, it's essentially a free +12% damage
Restorative Shot
Extra Regen
Alchemical Fire
Focus Lens
Spirit Sap
Suppressor
RefresherONLY BUY FOR BASE DEFENSE
Enchanter's Emblem
Headshot BoosterActually W lane item in ANY patch. Massive poke when combined with whip.
Extra SpiritCheap good spirit early on. You can buy burst instead aswell if you prefer but it can be tricky to hit 80 damage
Mystic BurstBurst is super nice early. You prefer to use this when you're whipping for extra heal, but any proc is damage.
Quicksilver ReloadThis item is still very solid early, but falls off after lane. It still pairs nicely with the gun items as it lets you reload and keep applying pressure. Sell if needed.
Mystic ExpansionThis item really grew on me. Massive whip in lane allows you to pretty much never miss
Extra ChargeI personally use my grapple a fuck ton in lane so I prio this early. You can sell this after reaching T3 Grapple
Recharging RushI like this item a little more than mystic, the movement feels amazing and it just feels a lot more consistent with the map changes.
HeadhunterThis just upgrades off headshot booster, I am TIRED of talking about the 4.8k investment but this does give you it.
Extra RegenStill my personal favourite lane healing item. Buy this whenever you are dying in lane too hard.
RebuttalMr Parrylock Special
Slowing HexStill my favourite item into Mina / Wraith / Vindicta. Stopping people from using movement abilities will absolutely get you a kill, especially if you notice these characters escaping stupid shit alot
Restorative LocketMain buy, I love the stamina you get from this. Replace with reactive / healbane / enchanters
Stamina MasteryBuy this whenever you feel you need it. I like to prioritise damage upgrades until i feel like i'm getting caught out a lot, though recently I've been buying it more often
TankbusterTankbuster is generally a really good buy, however buying it too early doesn't really give you that much more damage (as their health has not scaled much). Buy if no slots
Superior CooldownThis item is basically a must if you want sustained damage in teamfights. Cycling your abilities 20% faster is huge and will let you play a lot more agressive
Greater ExpansionStruggling to land ults? This helps massively. You can absolutely go without it but it does give you a LOT more range on it.
Spirit BurnThis item is STILL GOOD
Magic CarpetUnironically my favourite item for lash right now. -15% gravity means you can walljump at height limit PERMANENTLY, which means you can wait and hit a max distance slam EVERY TIME.
RefresherMore lash ults = good. Core to being a strong lategame player, land those ults! Feel free to buy much earlier if you're having a rough game. Just pivot to being an ultbot and you'll be fine.
Reactive BarrierLaning someone with stuns? Buy this. (Bebop / Abrams / Krill etc). Buy grit first if you are going down this
HealbaneBuy this into heavy healing
Enchanter's EmblemGreat item if both laners are spirit, or you see 4+ spirit characters in the tab menu.
Mystic ReverbImbue on slam. Extra damage + slow is very potent and the lifesteal is actually really solid too. You can replace this item with the choices (if wanted)
Unstoppable"I keep getting stunned out of my ult by one guy and im really fucked off about it". PLEASE start buying this if you are getting stunned! I know it's not flashy but it is NECESSARY some games
Boundless SpiritStill very decent. Gives consistant spirit power AND a percentile spirit boost. This also scales mystic shot quite massively, which is why I buy it over other spirit items
Siphon BulletsEven though gun lash & greens got nerfed, this is still a very solid buy. If the enemy team has a lot of characters with high hp (4k+), you get crazy value
Crippling HeadshotLowers armours. Good if the enemy has a lot of resistances. Also gives you more gun spike, which is crazy rn
Focus LensSimply better than curse for lash. This builds off Spirit Sap so I would upgrade that if you can. You can sell slowing hex for this if you still need anti (ability) movement lategame
Mercurial MagnumIf you want an excuse to keep QSR but you need an upgrade for slots here it is. Imbue on 3.
Transcendent CooldownThis is okay, but mainly to fill flex slots. Unless you have more then one or two actives then feel free to delay buying this and invest into spikes
Rapid RechargeThis isn't great. I'd only buy this if you really can't live with two grapples lategame or if you're REALLY cucked on flex slots
Spirit ResilienceI actually think you can make an argument for this item now
SpellbreakerWith the recent changes it makes sense to buy Spirit Resilience over this sometimes, but I generally prefer this overall because of the heavy debuff resist attached
Metal SkinGoat anti-gun. Try not to use this when you're running because of the movespeed penalty, use it when you're stuck to the ground for any reason and there's a gun carry looking at you.
Plated ArmorThis item's alright, but i'd only buy it if a proc-based gun character is overfarmed (Haze, Infernus ETC.). Otherwise just get metal skin
CounterspellAmazing item for general use. If you are locked in enough to parry abilities buy it. if there's a lot of hard to parry debuffs just buy dispel magic
Warp StoneGlorpstone is still an incredible escape item, use it to teleport to rooftops when you're out of stamina when running / get behind cover.
Majestic LeapStill my favourite roaming tool after all these patches. This allows you to change lanes incredibly quickly, but sacrifices the survivability of glorpstone
GritThis is very good if you're already buying reactive
Trophy CollectorThis is good if you're REALLY stomping
Dispel MagicInsane Item. I sometimes prefer counterspell but if they're slowing hex'ing you or hitting you with capacitor, this is an absolute MUST buy. PLEASE buy this item if you need it
IndomitableI would really just buy unstoppable. I know a few people who prefer this but generally dispel magic / unstoppable covers me
Mystic ShotReally solid. Lets you get 4.8k invest when paired with headhunter. This is generally quite tricky to land, but if you wait until the knock-up from your slam, you basically get a free proc.
Spirit ShredderInstead of mystic
Alchemical FireMetaslop
Ballistic EnchantmentThis item gotta be good on whip, buffed too
Lucky Shotidk man add a billion damage
SilencerREMOVE abilities
Spirit Rendkinda crazy if they got a lot of resistance. Just keep headshotting
JuggernautActually incredibly good if you're winning. Makes diving in a lot less risky and you end up being a powerhouse if you get this + Remover
Cultist SacrificeThis is an alternative to Trophy collector. If you can't get stacks on trophy buy this. Gives you the health and movespeed but sacrifices the free souls
Sprint BootsRead trophy hunter. Only buy if you're running it
Spirit LifestealBuilds into infuser
Debuff ReducerBuilds into spellbreaker
Extra Staminastamina type shit (upgrades into stamina mastery)
Cold FrontStill good. It can feel like it's doing nothing sometimes but when you start landing it multiple times you'll be thankful you have it. Slam -> Cold Front -> Whip is your combo
Compress CooldownImbue whatever you use most. 1, 2, 3, and 4 all valid
Toxic BulletsThere was a time where I would run this over headhunter, but I find that the nerfs were pretty brutal to it
Bullet ResilienceMetal skin is better
Cursed RelicFun item. Buy if one person is really pissing you off or you really just dont like someone that day
InfuserStill very strong for healing. Hit this button then slam and whip and you are full HP.
Arctic BlastReally nice item for followups. Locks them in place so with your slam -> whip -> Arctic combo you can get most people killed in a teamfight.
FortitudeThis item is actually fine now but I want to take a moment out of my time to realise that I have been updating this build for months but it was on the wrong one.. oops..
Silence WaveDoesnt build from sap anymore, going in the bin unless you really like silence wave
SpellslingerThe lash gun meta is real and you cant deny its presence. Buy this if they dont have resistances (unlikely) and crippling isnt your thing
Spirit SapIf you're laning early and you see both laners buy resist, this is worth getting. This also builds into Focus Lens now, which makes it very viable to keep into lategame, because lens is good :)
Headshot Booster
Mystic Burst
Extra Spirit
Cold Front
Trophy Collectortrophy collector :). Just a really good item to help out with money, if you're having a REALLY bad lane/match and you know you won't get to
Improved Spirit
Extra ChargeIf you're full on slots and you don't mind skipping T3 flog upgrade you can sell that and upgrade grapple to T3.
Recharging RushI don't really build it anymore, but recharging plus headhunter is still a really strong combo so if you want you can get it.
Extra Stamina
Stamina Masteryyou can grab that before superior cooldown if you want the green 4.8k investment bonus.
Quicksilver ReloadCan buy it if you want to play more around flog but i think cold front might be better now.
Healing Riteusually rushing extra spirit+extra regen is a much better play since you won't be forced to hide away in the corner, but sometimes you need that quick boost of heal.
Enchanter's EmblemGood againts spirit damage plus it also gives you sweet bonuses for staying above 65% HP.
Extra RegenReally nice item for sustain in lane, i often pick it up as my first item, probably don't skip it or don't buy sprint boots HAAKONS >:(.
Monster RoundsIf you're struggling to push lane or if you know it'll be tough you can grab this.
Restorative ShotPretty consistent way to heal during lane. Improved spirit+spring boots+extra regen should be enough, but if you need more you can pick this up.
Gritcould be good in case they've got a lot of damage in lane, then you can either upgrade it or sell.
HeadhunterYou can get ballistic enchantment over this if you want more range on your 1.
Compress CooldownImbue it on your 2, since it's your main way of getting around having it be 17s cooldown is HUGE.
Mystic Expansionyou can skip this if no slots, trophy will provide you with plenty range later but it's nice to have if you're not slot locked. If you buy ballistic you have to go back and buy it again.
Superior Cooldown
TankbusterYou can get boundless spirit earlier if they don't have big HP pools since this item scales off of HP. Around 2.5k HP, heroes like abrams, mo&krill, bebop you should buy this before CD and range.
Spirit BurnPick either this or reverb for anti heal/more damage, if you're getting hard countered go unstop and refresher.
Mystic Reverb
Greater Expansioni don't buy it myself often but it's a pretty good item.
Boundless SpiritNeeded with current healthpools. If you need anti heal you can buy healbane, but if you have enough money rushing spirit burn is not a bad idea.
Weapon ShieldingI usually don't pick these up, but if you're struggling you can get resists
Spirit ShieldingYou can get enchanters barrier instead of this one for the bonuses.
Bullet ResilienceI usually don't pick these up, but if you're struggling you can get resists
Spirit ResilienceI usually don't pick these up, but if you're struggling you can get resists
Magic Carpetmagic carpet. It's actually so good for lash, if you have slots and want superb movement you should get carpet.
Rapid RechargeGetting it faster isn't terrible right now. I usually don't get it up until late game but if you've got damage already more mobility is good to have.
Majestic LeapThis or warpstone, but warpstone is better.
Warp StoneIt's honestly a much better option after all the leap nerfs.
Mercurial Magnumuse till yoshi nerfs it.
RefresherUsually not that useful, but getting it once enemy is at your base you can quickly buy it to use your ult twice.
UnstoppableBuy this if abrams or mo buys phantom punch or if there are one too many knockdowns, you use it before popping an ult and you're safe.
Transcendent CooldownOnly really buy if you have more actives.
Vortex WebUse before ulting and as it's falling down start your ult. Get this if you want big ults (4-6 man) with people getting stuck it's hard to get more than 3 people without vortex web.
Siphon Bulletsreally good for survival and damage on tanks.
Crippling HeadshotReduces their spirit resist before you ground strike.
Alchemical Firereally good for urn fights, gives constant spirit damage plus it reduces bullet resist, really strong this meta.
Mystic Shotnerf this fuckass item yoshi, please.
Ballistic EnchantmentGood item, gets you investment for gun if you get mystic.
Silencer
Sharpshooterif you need to swap to gun then buy this.
Slowing HexGet it if you want to go with vortex web/mobility heroes give you a lot of trouble.
Knockdown
Spirit Sap
Silence WaveMainly good against victor or people that can escape you easily like mina, dynamo. If enemies have indominable you can pop this before your ult to waste it, then ult them as usual.
Escalating ExposureIf you have spirit burn and your team is spirit heavy, you could buy this to debuff a lot of enemies since spirit burn procs this really fast.
Metal Skin
Return Fire
Debuff Reducer
Dispel Magicbebop's on enemy team? Fuck that guy, buy this to ruin his double bomba. Now that slowing hex is stronger getting this or reducer more often might be the play.
RebuttalUse this if you want to make viscous's life a living hell
Plated Armorif enemies have gun damage that causes you trouble, also works great against infernus.
Healbaneget this if you struggle against heavy life steal, but spirit burn is overall better at doing this job. Sell this after you get spirit burn.
SpellbreakerReally good if there's a lot of burst spirit damage in the enemy team, like pocket or dynamo with his 1.
Reactive Barriergrab during lane if you're against stuns like bebop or haze, it can save your life quite often. If you buy boundless as your first 6.4k you can keep reactive since it scales with spirit.
Disarming Hex
Counterspell
Juggernautjust an upgrade from enduring speed that's fairly good against gun.
Indomitable
Cheat Deathagainst mo/dynamo
Cursed RelicMainly used against victor, but you can pick it up to shut down REALLY annoying heroes.
Headshot BoosterPick Rate: 81%
WR: +0%
Mystic BurstPick Rate: 100%
WR: +0%
Extra SpiritPick Rate: 84%
WR: +1%
Quicksilver ReloadPick Rate: 64%
WR: +0%
Extra ChargePick Rate: 94%
WR: +0%
Improved SpiritPick Rate: 83%
WR: +1%
Extra StaminaPick Rate: 80%
WR: +0%
HeadhunterPick Rate: 75%
WR: +0%
Mystic ShotPick Rate: 59%
WR: +1%
Mystic ExpansionPick Rate: 70%
WR: +0%
Healbanevs healers
Pick Rate: 37%
WR: +2%
Stamina MasteryPick Rate: 81%
WR: +2%
Warp StonePick Rate: 25%
WR: +3%
Tankbustervs tanks
Pick Rate: 90%
WR: +1%
Spirit BurnPick Rate: 41%
WR: +10%
Boundless SpiritPick Rate: 46%
WR: +5%
Cold FrontPick Rate: 34%
WR: +0%
Trophy CollectorPick Rate: 27%
WR: +0%
Recharging RushPick Rate: 20%
WR: +1%
Compress CooldownPick Rate: 34%
WR: +4%
Enchanter's EmblemPick Rate: 17%
WR: +3%
Sprint BootsPick Rate: 21%
WR: +0%
Greater ExpansionPick Rate: 51%
WR: +2%
Superior CooldownPick Rate: 43%
WR: +4%
RefresherPick Rate: 26%
WR: -5%
Mystic ReverbPick Rate: 14%
WR: +11%
Majestic LeapPick Rate: 16%
WR: +0%
Siphon BulletsPick Rate: 4%
WR: +8%
Debuff Reducervs debuffs
Pick Rate: 32%
WR: +2%
Spirit ShieldingPick Rate: 10%
WR: -3%
Dispel Magicvs debuffs
Pick Rate: 22%
WR: -1%
Unstoppablevs CC
Pick Rate: 34%
WR: +4%
Debuff Reducervs debuffs
Pick Rate: 32%
WR: +2%
Dispel Magicvs debuffs
Pick Rate: 22%
WR: -1%
Unstoppablevs CC
Pick Rate: 34%
WR: +4%
Cold FrontPick Rate: 34%
WR: +0%
Dispel Magicvs debuffs
Pick Rate: 22%
WR: -1%
RefresherPick Rate: 26%
WR: -5%
Unstoppablevs CC
Pick Rate: 34%
WR: +4%
Majestic LeapPick Rate: 16%
WR: +0%
Healing RitePick Rate: 6%
WR: -11%
GritPick Rate: 12%
WR: +4%
Restorative LocketPick Rate: 5%
WR: -5%
Extra Regen
Restorative Shot
Monster Rounds
Headhunter
Weakening Headshot
Weapon Shielding
Slowing Hex
Veil Walker
Alchemical Fire
Duration Extender
Bullet Resist Shredder
Superior Duration
Mystic Expansion
Echo Shard
Greater Expansion
Crippling Headshot
Vortex Web
Transcendent Cooldown
Escalating Exposure
Gritupgrade into a shielding
Spirit Shieldingcan get other barrier
Reactive Barrier
Return Fire
Battle Vest
Enchanter's Emblem
Rebuttal
Counterspell
Cursed Relic
Disarming Hex
Dispel Magic
Warp Stone
Stamina Mastery
Metal Skin
Spirit Resilience
Plated Armor
Spellbreaker
Ethereal Shift
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