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Winning build in All Ranks · Last 30 days
The in-game build browser ranks by favorites — popularity, not performance. These are the most-played published Mo & Krill builds ranked by the real win rate of matches that started with them (conservative 95% bound), with stale pre-patch builds flagged.
Mystic Expansionyou will hit scorns you would've never dreamt of hitting without it, builds into greater expansion
Mystic Burstadds hundreds of healing to each Scorn, you can be a lot more free and agressive in lane now
Sprint BootsMuch needed speed to rotate and roam, and early hp regen
Enduring Speedmove faster in fights, rotate speed, and antislow, maybe get trophy if you know you will be carrying
Cold FrontUse while burrowed to set up for your unburrow, or just use it while spinning, good to clear troops alongside a scorn (sellable)
Torment PulseTorment is the most core core of any item mo can get, very good damage and your only way of passive damage.
Healbanegood heal and good antiheal, not much more to say, higher rank you are less optional this becomes, (sellable)
Warp StoneHyper mobile in fights, good against gun teams, helps get combos, and great skill expression
FortitudeFaster rotates+start all fights at full hp, never have to reset,
Suppressorbest early item in the game because of new gun meta, get this alongside juggernaut, and if it comes to it plated
Quicksilver ReloadAdds good healing to each Scorn, scales nicely with spirit, but optional if u want it early
Rebuttalburger boxing
Rusted Barrelouch ouch gun ouch ouch ouch
Slowing HexI FUCKING HATE SHIVVVV
Enchanter's Emblem15% spirit resist is super needed, +2 regen, and a good bit of extra spirit power most of the time, sameish value to spirit lifesteal
Return Firesuper good against gun heavy teams
Restorative LocketNot the best of items but an option if your having long extended fights early
Trophy Collectorplenty of souls in new map, + recently nerfed just loses value on a hero that values movementspeed more
Improved SpiritONLY BOUGHT IN ORDER TO PROC TANKBUSTER, sell if you can proc tankbuster without it an need a slot
TankbusterBuy earlier or later depending on if you can proc it (165 damage, 107 spirit power)
Greater Expansionworks on every single part of Mo's kit, aswell as actives like warpstone and scourge, increases healing almost as much as tankbuster
Scourgenerfed but do not let anyone tell you its bad on mo now, still gives resist and has good damage
Escalating Exposurespirit shred, makes you scale in long fights better, also pretty good spirit resist,
Compress Cooldownput on either scorn or burrow, primarily scorn
Superior Cooldowncooldown reduce is just nice to have, helps you stay more active in fights,
Colossusoh my god this is gen Invincibility at the push of the button, tysm fifthy for putting me on ts
Transcendent Cooldownbuy this if u have atleast 3 actives, or if ur hard hard slot locked and need to spend money
Arctic Blastmake sure you know wiether or not someone has indom before you combo them, use this directly before if they have it, use it right before your combo ends to extend stun
Spirit Burngood damage and antiheal, combines well with escalating cuz of fire ticks, can sell healbane for it if you are slamming enemies
JuggernautNEEDED AGAINST HEAVY GUN ENEMY TEAM WITH MERC MAG+OVERFLOW, IF STILL NOT ENOUGH GET PLATED
Metal Skinon par with bullet resilience, really up to personal preference idrk the situations that are ideal for each
Dispel Magicunstoppable but ur broke
WitchmailHOLYYYYYYYYYYYYYYY SHITTTTTTT, can actually be so fucking good, though best to buy when most of enemy team deals consecutive damage. Also buy with other resistancer, cuz it doesnt give a lotsss
Unstoppableso so so sososososoososoooooo goood esp in current meta with the plethora of CC, hard to describe when to buy, but just count how much cc the enemy has
Phantom StrikeKill fliers+kill gunners, very good buy now, vindicta, mina, lash, celeste
DecayNeeded anti tank item, good against shiv,abrams,billy,warden etc. Buy instead of radiant regen
Spirit ResilienceAMAZING CARD, very high base spirit res, highly discourage buying other spirit res INSTEAD of this card, buy it with other cards
Plated Armorhaze wraith and general gun counter
Duration ExtenderI know this is probably very shocking to new players, or those who simply dont know, but A full explanation of why not to use Duration items can be found at TTV/palmer13579
Superior DurationIf your too lazy to go to his twitch, the whole spiel is that duration is just unneeded on Mo, 99% of combos dont need that extra one second to kill, and that 1% isnt worth spending 3200 souls,
Point BlankI know you may want to try out 'GunMo' but its generally just worse than spirit in every possible way, any gun card is just statistically worse than its spirit alternatives
Mystic Vulnerabilityused instead of extra spirit as it can also proc tankbuster, teamwide damage, and gives spirit resist. Saving 6.4k and a slot without boundless
Boundless Spiritwith duration, it technically has 2.88x scaling, BUT after 1.5 seconds of burrow people can freely dash out of it, so its not worth it
Mystic Regenerationlegit ONLY for the spirit invest, sell for scourge, or skip if ur getting another spirit item
Radiant RegenerationVery good healing, best in long fights that you will be able to proc it several times, replaceable with decay if needed
Spirit Strikelegit ONLY for the spirit invest, sell for scourge, or skip if ur getting another spirit item
Extra Spiritdid you know by technicality, burrow has x2.25 spirit scaling?-->
Mystic BurstAlso adds hundreds of healing to each Scorn, but only when Scorn has 2 upgrades. Your second sold item if you need slots
Quicksilver ReloadAdds hundreds of healing to each Scorn. Rush this before Monster Rounds if you are healthy enough to save. Start trying to Scorn the enemies as much as possible.
Sprint BootsUpgrade this to Enduring Speed earlier if vs certain characters with lots of slows, such as Kelvin.
Trophy CollectorSell if you need a slot late game, it does feel bad to lose the movespeed so I usually sell it for Enduring Speed and Juggernaut
Cold FrontUse while burrowed to set up for your unburrow, or just use it while spinning. Use on tier 1 camps with Scorn to clear them instantly
Extra SpiritSell if you do not need it for Tankbuster, if you need the slot, sell it and delay tankbuster upgrade
Healbane
Guardian WardBuffed item, pretty solid uses.
Torment Pulse
Warp StoneThis is Mo's best movement item in my opinion. You can use warp stone while burrowed to get on top of 1-story buildings and ridges. This expands Mo's getaway angles exponentially.
RebuttalPretty much a guaranteed kill if you parry bait someone, but will only work once per person at most. Beyond that, melee resist feels very good since the burrow nerf.
Return FireDon't let the cost of the item bait you, this is a late game counter item to teams with many M1's. Should use while burrowed or while ulting. Having resistances makes this item better.
Compress CooldownSince you are buying Superior CD next, might as well put this on the ability you will use the most in between. Will -20 seconds on ult if full CD(dimishing depending on % CD)
Duration Extender
Superior DurationGreat item that synergyzes with Burrow, Combo and Scourge. This is a Defensive and Offensive Spike.
Tankbuster
Divine BarrierCounter item to build versus Pocket and Wraith, but generally a good item even without a specific counter
Scourge
Superior CooldownUsually Curse this item!
Transcendent Cooldown
Arctic BlastBuy this as soon as some loser on the enemy team thinks Indom is your hard counter
Spirit Resilience
UnstoppableA good counter item to Dynamo if he keeps ulting your team. Very strong combo item with Cheat Death.
Debuff Reducer
Dispel MagicAlmost always a buy. Necessary vs Knockdowns, Decays, Seven 2, Infernus, Knife Shiv, Mirage, Haze, etc.
Cheat DeathCheat Death+Unstoppable+Superior Duration = Someone is getting held for a long time. Build this vs fed Shiv's now that it beats Killing Blow
WitchmailCan be decent into Infernus and Victor? Not a great item imo
Cursed Relic
Spellbreaker
Escalating ExposureGives damage to whole team, and a little resist.
Boundless Spirit
Echo ShardImbue Burrow if they are never pulling you out, imbue sandblast if many M1s
Metal Skin
Diviner's KevlarAn item to buy if you are weaker and want your ults to be better. Cheaper, but worse, than getting Unstoppable and Cheat Death
Phantom StrikeA good item to buy the enemies are playing outside of Warp Stone+Dash Range constantly
JuggernautGreat item versus certain heros, like Haze, Infernus, Wraith, and Mirage. I sometimes delay Scourage to buy this sooner depending on the enemy team.
Indomitable
Veil WalkerVERY GOOD ITEM IF YOU GET USED TO USING IT
Colossus
Reactive BarrierCan be a life saver vs quick stuns such as Abrams Charge, not incredibly needed vs Bebop since you can use burrow after being hooked anyways
Plated Armor
Bullet ResilienceBuy when needed, can buy at any point in the game. Generally bullet resist is less needed than spirit resist because of burrow. But if you are getting pulled out of burrow consistently may be needed.
Enduring SpeedCan buy this sooner if vs many slows (Kelvin, Viscous, etc.) Or if it helps you secure Unsecured Souls before a fight
Improved Spirit
FortitudeStill good some games while ahead, allows you to stay on map and continue pressuring. Not great when behind since you are more likely to be close to base anyways
KnockdownVery good item versus most heros, but Grey Talon, Lash, and Vindicta especially
DecayNewly buffed and does a very large amount of damage, though slowly. It is also the best anti-heal other than Spirit Burn
Vortex Web
Spiritual Overflow
Cultist Sacrifice
Heroic Aura
Silence WaveTempo Spirit Sap into mid game Silence Wave may be strong now
Suppressor
Radiant Regeneration
Infuser
Stamina Mastery
Spirit Shielding
Weighted Shots
Stalker
Opening Rounds
Headhunter
Alchemical Fire
Ballistic Enchantment
Berserker
Tesla Bullets
Mercurial Magnum
Focus Lens
Greater Expansion
Surge of Power
Slowing Hex
Counterspell
Mystic BurstBuffs your scorn damage in lane, sell later
Quicksilver ReloadImbue on scorn, greatly increases scorn damage and healing and reloads your weapon
Monster Rounds
Torment PulseTorment Pulse is a massive amount of your damage. It does damage during ult and you want to be in range of the enemy for burrow/scorn too
Trophy Collector
Warp Stone
Enduring SpeedIncreases roam speed when looking for picks, Enduring speed has slow reduction for better chasing and escaping
Duration ExtenderIncreases ult duration
Compress CooldownLets you ult again sooner
Enchanter's Emblem
FleetfootHelps you catch enemys and escape in burrow
Superior Cooldownlets you ult again sooner and more scorns in a fight
Superior Duration
Witchmail
Scourge
Transcendent Cooldown
Bullet ResilienceMore tanky so you can ult in a big teamfight better
Spirit ResilienceMore tanky so you can ult in a big teamfight better
Fortitudegives move speed for roaming, gives you a lot more health for tankyness and heals you out of combat so you can get back into the fight faster
ColossusMakes you even more extremly tank when you ult their carry in a big teamfight
Juggernaut
Diviner's KevlarMakes you tankier during ult and increases its duration
Phantom StrikeHelps you teleport onto your target to instantly ult them and comes with a nice 15% spirit res
Spirit Burn
RefresherIf the enemy team has one gigafed carry then buy this to double ult them for over 8k damage (before resists) and CCing them for over 8 seconds
also comes with a ton of resists
UnstoppablePrevent yourself from being stunned out of ult and can help you escape as well. This will also resist any debuff damage while you ult
Spellbreaker
Counterspell
Stamina Mastery
Mystic Burst
Quicksilver Reload
Torment Pulse
Monster Rounds
Extra Spirit
Cold Front
Healbane
Return Fire
Debuff Reducer
Enchanter's Emblem
Enduring Speed
Dispel Magic
Improved Spirit
Tankbuster
Duration Extender
Superior Duration
Scourge
Plated Armor
Greater Expansion
Cursed Relic
Phantom Strike
Witchmail
Escalating Exposure
Transcendent Cooldown
Boundless Spirit
Bullet Resilience
Spirit Resilience
Arctic Blast
Compress Cooldown
Superior Cooldown
Magic Carpet
Close Quarters
Rebuttal
Juggernaut
Metal Skin
Unstoppable
Colossus
Indomitable
Healing Booster
Arcane Surge
Slowing Hex
Trophy Collector
Mystic BurstPick Rate: 99%
WR: +0%
Mystic ExpansionPick Rate: 30%
WR: +1%
Cold FrontPick Rate: 73%
WR: +1%
Extra SpiritPick Rate: 63%
WR: +1%
Torment PulsePick Rate: 94%
WR: +1%
Healbanevs healers
Pick Rate: 66%
WR: +0%
Warp StonePick Rate: 47%
WR: +1%
Improved SpiritPick Rate: 46%
WR: +1%
Compress CooldownPick Rate: 51%
WR: +3%
Tankbustervs tanks
Pick Rate: 76%
WR: +1%
Superior CooldownPick Rate: 59%
WR: +5%
Mystic VulnerabilityPick Rate: 23%
WR: +9%
ScourgePick Rate: 33%
WR: +6%
Escalating Exposurevs tanks
Pick Rate: 21%
WR: +10%
Quicksilver ReloadPick Rate: 81%
WR: +0%
Trophy CollectorPick Rate: 70%
WR: +0%
Sprint BootsPick Rate: 72%
WR: +0%
Duration ExtenderPick Rate: 49%
WR: +4%
Enduring SpeedPick Rate: 29%
WR: -2%
Enchanter's EmblemPick Rate: 16%
WR: +2%
Healing BoosterPick Rate: 8%
WR: -6%
Superior DurationPick Rate: 64%
WR: +4%
Phantom StrikePick Rate: 25%
WR: +8%
Transcendent CooldownPick Rate: 23%
WR: +11%
Arctic BlastPick Rate: 19%
WR: +5%
Greater ExpansionPick Rate: 15%
WR: +1%
Spirit BurnPick Rate: 12%
WR: +12%
Extra HealthPick Rate: 16%
WR: -1%
FortitudePick Rate: 18%
WR: +0%
Debuff Reducervs debuffs
Pick Rate: 13%
WR: +6%
Spirit Resiliencevs spirit
Pick Rate: 35%
WR: +1%
Plated Armorvs guns
Pick Rate: 14%
WR: +3%
Debuff Reducervs debuffs
Pick Rate: 13%
WR: +6%
Spirit Resiliencevs spirit
Pick Rate: 35%
WR: +1%
Plated Armorvs guns
Pick Rate: 14%
WR: +3%
Unstoppablevs CC
Pick Rate: 13%
WR: +7%
Witchmailvs spirit
Pick Rate: 14%
WR: +12%
Dispel Magicvs debuffs
Pick Rate: 14%
WR: +0%
Juggernautvs slows
Pick Rate: 9%
WR: +6%
Return Firevs guns
Pick Rate: 10%
WR: -4%
Phantom StrikePick Rate: 25%
WR: +8%
Arctic BlastPick Rate: 19%
WR: +5%
Unstoppablevs CC
Pick Rate: 13%
WR: +7%
Dispel Magicvs debuffs
Pick Rate: 14%
WR: +0%
Return Firevs guns
Pick Rate: 10%
WR: -4%
Guardian WardPick Rate: 8%
WR: +4%
Slowing HexPick Rate: 6%
WR: -3%
Mystic BurstCan Wait to Buy after QSR, but Prioritize when you get Tier 2 Scorn
Quicksilver ReloadReally good item, helps you Reload after a scorn for more damage.
Extra SpiritGood for more damage on All Abilities
Cold FrontGood for farming/damage combo w/ scorn.
Sprint BootsJust amazing for getting around faster. If your lane is going well, go trophy, other wise follow build order
Trophy CollectorNOW THIS is not always a priority, and some games you can go without, but IF you are winning lane/getting kills, ALWAYS get after Sprint Boots. Your job POST-Lane is to Gank/Farm and get max Stacks
Monster RoundsPut this in optional Cause I think spirit strike brings more value, but its good if you need more lane clear.
Spirit StrikeProcs -6% spirit res in lane, which is really good for More Scorn damage!
RebuttalALWAYS grab in heavy melee lanes, it basically makes them go passive.
GritGood if your taking a good chunk of massive gun or spirit and need to back out of a fight
Extra RegenGood for the extra regen If your sick of the Moseph Nerfs that took away the 3 Regen.
Debuff Reducer
Enduring SpeedIts Like Sprint Boots, but now with more Speed!
Radiant RegenerationObjectively GOATED item. Healing off of Scorn/Torment AND getting more value from it w/ rr ability heal/healing booster. MUST HAVE EVERY GAME!!
HealbaneGood for Those Tanky/Burst Healers, Grab Earlier if you need to Stop Lane Bullies (Victor, Infernus, Abrams)
Torment PulseGood for Radiant Regen/Escalating Exposure to proc both. Can Grab Earlier Than Mid Game Necessities if Brawling more.
Superior DurationGood for more ult damage/longer burrow time.
TankbusterCHECK DAMAGE ON SCORN BEFORE BUYING | Now Very Valueable as you can hit the powerspike for its extra damage, meaning more heal on scorn.
Heroic AuraBuy If your team needs more Bullet Res for team fights, The active helps in team fights/going in for a fight.
Spirit ResilienceGrab against Huge Spirit Burst (Lash, Talon, Dynamo)
SpellbreakerHUGE Late Game Spirit/Debuff Counter (Good for Infernus, Shiv, Mirage)
Bullet ResilienceGood Mid Game Resist Against Bullet/Melee (Good against Haze, Vyper, Gun Paige)
Plated ArmorHUGE Counter to Debuff Gun Counters (Good For Infernus, Haze, Mirage)
Warp StoneIts Warp Stone bruh, just get it, you know you want to oooOOOOooOOOoo
Veil WalkerStill good Post Nerfs, Good to Heal/Go invis for Ult (I tried doing Shadow Weave, but lowk ts is ass on Mo most of the time)
FleetfootBest Active item (besides Warp Stone)
Escalating ExposureLITERALLY CARRIES THE BUILD!!! Grab after Warp Stone (or around 30k souls), and most fights become just slaughters.
ScourgeHUGE ITEM LATE GAME, Good Counter to Giga-Heal Tanks (Victor, Abrams, Shiv)
Phantom Strike
Dispel MagicGood Counter for Ability Debuff Characters (Infernus, Seven, Haze)
Silence WaveCan be good for Hugely Ability Based Characters (Lash, Dynamo, Talon)
Rusted BarrelGun Meta is kinda Over, But Still good For countering Gun Mains in Lane.
Slowing HexGrab for Calico, Shiv, Lash
Metal SkinI hate gun mains. Get this for Haze, Vyper, Wraith Etc (Personally, i grab After Scourge, or Earlier after torment.)
Arctic BlastLets you hit WAY more damage on your enemies, combo with Escalating and you can 1 shot with Burrow/Scorn/Blast Combo.
Spirit BurnIf you need healing, i suggest grabbing healbane before, but also a good pick late game. Just be slot-conscious.
Boundless SpiritCan Grab eventually for more damaghe, but can be not worth sometimes compared to other items.
JuggernautGood item for less slowing/countering gun characters. More useful now with diminishing speed boosts.
WitchmailONLY Grab if your slot locked and just need to have sand/burrow earlier.
IndomitableREALLY GOOD for Countering CC Chain Late Game (Seven, Bebop, Lash)
Majestic Leap
Knockdown
Focus Lens
Cursed Relic
Refresher
Mystic BurstYou can proc this right away with T1 Scorn. Makes your Scorn heal hard try to hit as many targets at once with it.
Quicksilver ReloadEven more healing and damage just like Mystic Burst. The second you get this you can start making aggressive health trades.
Extra SpiritFiller for 4.8k spirit spike, extra damage overall. Sell when you need a slot.
Cold FrontEarly resist, good damage increase in combination with any ability. Try to use it off cooldown.
Trophy CollectorOverall sprint speed, once you have this you need to be at every fight in order to start printing money. Alternatively get Enduring Speed if you need slow resist and it's a low kill game overall.
Monster RoundsGreat item for if getting poked out while clearing waves and for tower diving. Buy first item if getting attacked super hard in lane and stuck behind shop.
RebuttalGreat if they are punch heavy players, or for Viscous Punches. Good for baiting parries too.
Reactive BarrierBebop hard counter item. Good for dealing with stun heavy lanes that you are struggling to avoid.
Golden Goose EggUltimate stall lane item. Buy first item if you're super hopeless about winning lane. Sell for a T3 Green.
Arcane SurgeW stamina spam. Arcane Surging Burrow hits full T2 camp. Surge before ult if you can. Do not underestimate the range this gives to your Sandblast. Good alternative to Cold Front, don't buy both.
Slowing HexBuy instead of Cold Front in lane if you can identify you're gonna need it for early kills. You can buy it after but make sure you're not slotlocked.
FortitudeGood perma-roam on map since there's so much farm everywhere, and the extra hp is not remiss.
Torment PulseLarge source of your damage and helps with farm, lane clear, and tick dmg overall.
HealbaneGood if you just need a cheap antiheal and if no one else is buying it its good to get since they dont stack with other Healbanes.
Compress CooldownReally important for extra burrows for tunnel running and general rotation/damage. Can put into Combo if you need more ults.
Superior DurationBasically the largest jump in your burrow damage. Necessary for running tunnels quickly, and good for actives you'll buy.
Superior CooldownShortens all your cooldowns for more Burrows and Sandblasts. Can skip if you need a 6k item.
TankbusterConsistent 15% of your damage by end game. Obviously does more damage to higher health targets so prioritize them if just looking for heals. Run Golden Statues to get the 6 Spirit you'll need.
Phantom StrikeInstant gap closer and a disarm, perfect for fliers/Lash/Celeste/Holliday since it has crazy range.
Spirit BurnLate game you're able to proc this with just a Burrow & Scorn so this is your strong antiheal and great for group burrow hits. Works best with Escalating Exposure.
ScourgeAMAZING active item that gives huge spirit resist, and more AOE damage. Kind of presses you for active slots but well worth it for the extra percentage-based damage.
Escalating ExposureThis is what allows your damage to scale late game if they're buying resists, but it is not completely necessary. Very nice against spirit heavy comps. Works best with Torment/Scourge/Spirit Burn.
Transcendent CooldownBuy if you have full active slots or items with passives like Witchmail since this will lower the cooldown on them.
Spirit ResilienceCheck Incoming damage and if mostly Spirit, buy this. Keep in mind that Spirit Shielding is a lot of shield on its own. Enchanter's Emblem is a cheaper alternative.
Metal SkinGood counter to one really oppressive gun hero, get Return Fire too if you have active slots.
Plated ArmorProbably the best possible item for dealing with gun heroes. Especially for the ones that apply effects. Bullet Resilience is a cheaper alternative.
WitchmailGood for against FULL spirit teams, really a necessity buy if pressed for slots. Good against Infernus, Bebop, Geist, Lash etc.
UnstoppableGreat item for if they keep stunning you out of Ult or Burrow. Good knockup counter too.
Dispel MagicGood item but you're so desperate for Active Slots it's hard to use sometimes, but some games it's just necessary to get.
JuggernautGreat counter buy to gun heroes and melee spammers, but on its own won't protect you. AMAZING into Ricochet users.
ColossusVery good uber late defensive item. I buy specifically if I'm the solo tank or if my other tank is getting blown up.
Divine BarrierA good counter to Wraith/Pocket ults. It's the only cleanse item in the game that can remove negative effects from ultimates. Buy it if you're relying on one Carry especially, SPAM it on them.
Disarming HexGreat item for dealing with gun heroes that are insanely oppressive. Only worth getting if a lot of disarm targets.
Arctic BlastGood for slow and the fact it completely stops movement and casting movement abilities. Makes proccing Spirit Burn trivially easy. MORE CC IS SUPER GOOD. Use right after ult to counter movement.
Alchemical FireGood for more damage on towers, and for defending a lane or teamfights, but you are already good at defending lanes.
Warp StoneThe best movement item in the game in my opinion. Short cooldown, instant teleport, and bullet resist.
Majestic LeapFunny haha tech for Combo, best when used in combination with Veil Walker. Typically buy both. Hard countered by Torment Pulse, DO NOT target people who have it.
Cheat DeathGet if you need that extra umfph to get away for escapes. Also good for securing that ult kill if they keep blowing you up before they die.
IndomitablePoor Man's Unstoppable.
Duration ExtenderCheap buy into a later Superior Duration, only buy if you know your NEXT Combo is gonna need the duration. Really techy buy.
Greater ExpansionGood for basically everything you buy, but with current meta being heavy burst damage Mo & Krill, the slots are kind of hard to fit it into.
Boundless SpiritThis should literally be the LAST item you buy, like literally full build upgrade kind of item after all other damage items are bought.
Magic CarpetSilly freaking billy buy where you fly around and get free escapes.
Cursed RelicReally op item for Mo & Krill since it's just another shutdown, and the damage penalty is basically forgettable as long as you use it after you've used your kit.Win rate counts matches where players had the build selected at game start; “follow it” verifies against what those players actually bought. Copy a build's ID and search it in the in-game build browser to subscribe.
Facing Mo & Krill instead? How to counter Mo & Krill.